Selection of fire runes and spell shields

I also use the mage to open up wasteland. Since what you said is old, you must choose the spell shield.

First of all, the old lion randomly chooses three colors, red is the connection, and you are bound to run to the person you connect. Blue is an ice trap. As a mage, you can step on it occasionally, but more often you need to avoid it. If you don't mention the green color, you need to run more frequently when the purple keeps coming out, so you can't always have time to step on runes. And BOSS, two stakes (except for arson and other skills, you need to move for a long distance, and you are basically standing stakes at other times) are the best runes.

To use a spell shield, you must first understand it. When not in use, this skill provides high blue recovery and passive damage enhancement. After use, it will slow down the blue recovery speed to normal until the CD ends, but once you are injured during this period, the damage will turn blue until the shield is broken. And get a promotion damage BUFF proportional to the damage. As a freshman, in addition to the skills given by BOSS (you can step on the ice to get the damage BUFF under the condition of full blood and double shields, green is a regular group injury, and purplish red is best not to try), there is also a full-energy BOSS explosion, and you can open the shields in advance to get the BUFF.

Energy runes are useless to Lao Yi.

In addition, I want to mention the ice method. Actually, I'm the oldest one in the ice method. Our regiment also has a fire method, and its equipment is much better than mine. When I was waiting for 463, the old injury was only slightly lower than his. There are many old targets, which are really suitable for fire method, but the old one is actually more suitable for ice method, because there is an inscription of ice gun that can be used on BIU and two targets at the same time. The ice rings provided by the water baby refer to two at a time, which is the best state. Ice method needs to pay attention to keep the three-layer DEBUFF on the BOSS, so try to activate the only one when the BOSS is transposed. Generally, T will take away the ridicule of activation, and if it is activated separately after the explosion. So you can make sure that you keep hitting the monster and then let it exit.

But if you use fire, don't hit the one that T will ridicule here, because the hatred of fire is very high, and the hatred of monsters ridiculed by T is often very unstable. Our group fire method used to be lost and OT. The refrigerator is torn by the boss and it is not easy to die immediately.

In fact, in the case of poor equipment, it is difficult to ensure high attributes after hitting. Hot requires a high-explosive strike to trigger the explosion, and then rush out with fire. There is no need to worry about explosion under the action of ice freezing. Of course, after the attributes are piled up, the fire method is still the best choice.

Finally, with regard to energy runes and shields, I want to say that these two skills are not chosen according to talents, but according to combat situations, because talents can be changed at any time now, and you can switch at any time with a spell, so you don't have to care too much about which one to choose.