1, activity introduction, activity theme: knowledge contest of monopoly cultural and creative products.
2. Activity background: Knowledge is the need of today's social development, and it is the hardware equipment of human beings in 2 1 century.
3. Objective: To improve the imagination, participation and teamwork ability of the audience.
4. Activity content: Design different cultural and creative products in groups. Paired PK finally selected three groups of products to enter the finals, and finally the products that competed for the championship were hired and put into the market.
5. The activity budget is roughly divided into: pre-stage venue rental expenses, product materials and raw materials expenses, as well as the prize money of the champion team generated by the competition and the expenses required for putting it on the market.