1. First, you must download the ae template, and remember to create a new template before importing.
2. Then we import the downloaded template.
3. After importing the template, you can see our template on the left.
4. Click the small arrow on the left side of the template to drop down the file we need and put the corresponding file into our file.
We can click the "New" button to create a new folder for our own files, so that we can put our files in it more conveniently.
6. If you want to skillfully use special effects software for post-production, you can't blindly rush for success. You must first understand the operation interface and window layout of the software. Only when you have a macro understanding of its operation interface can you be handy in your work.
The panels in the aftereffect mainly include:
Project panel, special effects control panel, timeline panel, composition panel, information panel, audio panel, preview panel, character panel, special effects and preset panel.
7. Title bar
Displays the name of the project being made in the AfterEffects program. There are three buttons on the right, namely, minimize, maximize and close buttons from left to right, which are used to shrink, enlarge and close the program window respectively. The above are some basic operations of AE.
1.ShapeLayers
Open AE, the shape layer is a two-dimensional layer, create a plane object with Pentools, or use the preset shape provided by AfterEffects, such as triangle, ellipse or pentagon.
Customize the stroke, fill and even the smoothness of corners of a shape.
However, please note that the shape layer is time-consuming to use and should be used moderately.
2.PenToolMasks
The shape layer and the solid layer do not touch the pen tool. The pen tool quickly creates shapes or lines by drawing points.
The stroke effect can be realized on the entity layer through the path-more effective than setting the internal strokes of the shape layer.
3. Track mask
The trajectory mask is as important as the pen tool. Trajectory mask uses one layer as a mask for another layer according to its transparency and brightness.
The principle of LumaMatte is the same, except that the condition of controlling the display area is changed to brightness.
Use the pen tool to track (set key points) the characters in the real shot material.
4. Layer Blending Mode
Next to the options on the track mask, layer blend options.
5. Pre-typesetting
Pre-synthesis is an important method of project document management, which can decompose the project into components.
Select the layer to be pre-synthesized, and right-click "pre-synthesized" to complete the pre-synthesis operation (shortcut key Cmd-Shift-C or Ctrl-Shift-C).
Step 6 Adjust the layer
The adjustment layer is like a solid layer, but it will adjust the layer below it.
7. pick and whip
You can link one layer to another, that is, link two layers, and the child layer inherits the physical properties of the parent layer.
8.NullObject (empty object)
The null object is based on the function of correlator, which is the parent layer of the layer affected by it. Therefore, by linking an empty object and a layer group with a parent-child, the change attribute of the layer group can be directly modified. Empty objects are usually used to bind some moving parts of character animation, array animation and complex design.
9. Camera
Adding perspective to the scene can make the scene look more interesting and sometimes necessary, especially when the work project needs to be carried out in three-dimensional space. The function of the camera layer is just like its name-adding key frames to the layer according to the visual camera, and these functions are often based on the real camera technology.
10. Chart editing
The Curve Editor allows you to adjust the dynamic curves of keyframes to generate smoother and more personalized motion.