Although the man of the hour is powerful, because of his strong resistance, you should never use BB if your opponent has a strong enemy.
The power of Yi Sheng Zhen Jun mantra is stronger than that of Liu Jia, but the resistance is generally negative, but the advantage is that it only consumes defensive points, which can perfectly cooperate with Huanglong Zhongwei, the most lethal skill.
The spell qualification power of blessing the sage and the true king is relatively low, but because the speed is 70, it feels better than banning ghosts, so it is preemptive. It is better to use forbidden ghosts with caution.
Proverbs used to be a common trick-10, but now they have changed, and there is no passive resistance. What's more worth mentioning is that the power of this move is second only to Huanglong.
The upgraded version of the curse of the True Prince of the Taiyin Blessing Sage is 70-speed, more first-class and more powerful, but not everyone can understand it because it is an advanced skill.
The common 40 resistance of Ziqi Zhenjun Mantra is the highest among Taoist moves, and its power is the highest among 100% efficiency. The disadvantage is that not everyone can use advanced moves.
The emperor's father is deftly resisting the crazy company of 40 soldiers, and the shortcomings are the same as above.
Unconventional trick: it may be controversial to put the trick of wind-dividing spell into unconventional use, but in fact, it will only be used 1-2 times on PK, with only one effect-wind environment.
Needless to say, Huanglong Zhongwei, this trick is the one that hurts the most every second, but it takes too much effort as an ordinary trick.
An upgraded version of Shaguimu Yanya Bite, but now the spell has been modified to ignore the defensive posture, and the low position of this move has also dropped a lot. However, this trick works very well when playing FS, much higher than yourself, and the effect of playing constellation tasks is simply awesome.
The only school that can play ghosts in the dream, playing YS YY is often the magic weapon to win, because many of them bring ghosts BB.
The quickest way to prohibit ghosts from killing Taoism is usually the last blow or YY, but resistance is really chilling and cautious.
Unpopular move: Eight-door golden lock is actually a must-have move against SS, and it is known as YS killer. In the past, YS adding blood was slower than Taoist attack, and its form was greatly different. But now it is difficult to use this move, especially it is only 60% efficient. However, if the lucky opponent is not sealed by this move, he can basically kill slowly. Think about it. Moving at 60% faster than his seal is a fatal blow to the SS.
Use caution when turning dirty soil into turtle speed. First, we need high-speed security. Second, it depends on consciousness. If used well, you can waste your opponent's round in vain. However, it is recommended to put it on your last attack on BB, because this will ensure that there will be no embarrassing situation without BB.
It's good to start back to yuan. Basically, all seals can be solved, and the constellation task is still to play Virgo. Those States can be completely solved at once. Recently, it has been found that the effects of even Shengyang Zhanyi 100 and Knife Sanhua 100 can be lifted. I've been thinking, if the combination of 5FS teams has a good hand from the beginning, I'm basically not afraid that two SS teams on the opposite side will be blocked and the first three will be beaten.
In fact, the action effect of stepping on the wind operator P is not very good. What really works is that the group P has a more obvious effect on the team of 2SS3ZS. It is equivalent to flashing 10 targets compared with YY Double Flashback Bull B.
This is a new trick for Zhenwu to spell pottery. If it is a single P, it can only be mastered at a very high speed. However, because the mage upgrade is 2-body 4-magic 1 min, the final form of Tao can only be blood, so this trick can only be effective in Group P. The specific effect is that when the opponent wants to attack you intensively this turn, releasing this trick can disperse the opponent's attack.
For the time being, the three-flower episode can only last four rounds in 3J, but in general, there is too much talk.