In general: 1. Understand the basic rules of chess, determination of victory and defeat, basic life and death, ways to kill chess, what are the divisions of a chess game, such as layout, Prologue, middle game, final game, etc. 2. Play more chess, practice more, and think more. 3. Find a teacher who is higher than yourself to teach chess, so that you can avoid detours and improve the efficiency of learning chess skills. 4. Master some chess skills, such as plotting, attacking and killing, gaining momentum, oppression, and clever moves. 5. You must love chess to the fullest, maintain a long-lasting interest in chess, and set a life goal of becoming an amateur master. 6. Select books on chess theory and guidance, read them familiarly, and understand their meanings. 7. Choose a classic game that is similar to your own style, and play it again and again to gain insights. Proficient in various terminology.
Also known as "Zhonggongpao" and "Zhongpao". Chess terminology. An opening move. Placing the cannon at the center line is a layout in which the first mover takes the initiative to attack. The function is to threaten the opponent's pawn, so that the one behind will immediately mount the horse or respond with the gun. "Using cannons to fight cannons" (referring to hand cannons and row cannons) and "using cannons to attack horses" (mainly for screen horse defense) are two systems of chess layout.
Screen Knight
Chess terminology. An opening move. Two horses on one side sit side by side (cannon 2 and 5, horse 8 and 7, horse 2 and 3, protecting the middle soldiers (pawns), shaped like a screen, hence the name. There are screen horses in the first hand and screen horses in the second hand.
Smooth shot
Also known as "gun fight". A kind of opening move in which both sides hit the gun in the same direction.
Pan-headed knight
A chess term used to refer to the first move using a pan-headed knight layout. , the two knights support each other from the middle.
The rook across the river
The chess term generally refers to the opening move of the rook with a shot against the screen knight. After the Chinese artillery is mounted, it drives out to cross the river, which plays the role of "sealing" and "attacking"
The vehicle is exchanged on the ground
The full name is "the Chinese artillery crosses the river, the vehicle enters and the seven soldiers attack the screen." Ma Ping Cannon vs. Rook". Chess terminology. An opening move.
Aircraft Gun Game
The full name is "Center Cannon Crossing the River Rook High Left Cannon vs. Screen Ma Zuo Mapan River ". Chess terminology. An opening move.
Zuo Ma Panhe
The full name is "screen horse, left horse panhe, center, cannon, cross the river, rook and advance seven soldiers". Chess terminology . An opening move.
Five-seven guns.
A chess move in which the first player moves to the right.
Five-six cannons
A chess move in which the first mover makes a six-way cannon. It is mostly used against screen knights and counter-palace knights. It is a steady attack layout.
Five-eight guns
A chess term for starting with a shot of two to draw five, and then shooting eight to advance to four.
Wujiucano
A chess terminology. The first player moves to the middle with nine cannons. In modern games, it is common to have a rook across the river versus a screen, a draw, and a rook.
River patrolling rook
A chess term that generally refers to the layout of "the cannon patrolling the river rook and the screen knight advancing the rook". , prepare to exchange soldiers (pawns) to facilitate the movement of horses, which is a stable slow-attack tactic.
River Chariot
In chess terms, when one side's chariot enters the opponent's river mouth, it is called "riding." "River Cart". It can control the activities of the opponent's soldiers, horses and other pieces.
River Patrol Cannon
A chess term. An opening move. Refers to the master of "letting two horses" One side moves the cannon two and advances two, and uses the "river patrolling cannon" move to attack, which is referred to in modern times as the "medium cannon patrolling the river cannon against the screen horse" layout move.
Single horse
Chess terminology. An opening move.
Crossing the River with Two Cannons
The full name is "Crossing the River with Two Cannons and Two Cannons". Chess terminology. An opening move.
The immortal guides the way
Chess terminology. An opening move. Because three soldiers advance into one, one son takes the lead, and the intention is unpredictable, hence the name.
Two-headed snake
Chess terminology. Refers to the situation when the horse moves two forward to three and then the horse eight moves forward to seven to form one side, after three soldiers and seven soldiers advance together. At this time, the two horses appear flexible and look like "two-headed snakes", hence the name.
Crossing the Palace
Chess terminology. An opening move. It is named after passing through the general's (marshal's) middle palace.
Pawn bottom gun
Also known as "little head". Chess terminology. An opening move. It means that the rear hand uses cannon 2 to level 3 or cannon 8 to level 7 to deal with the opponent's pawns advancing from seven to one or pawns from three to one.
Golden Hook Cannon
Chess terminology. An opening move. After advancing into the army, the artillery was leveled, and the shape of the cloth was like a hook, hence the name.
Left stacked cannon
Chess terminology. An opening move. It is a strange layout to deal with the artillery.
Mandarin Duck Cannon
Chess terminology. An opening move. Because the two cannons on the left and right are gathered together in a planned manner, they look like mandarin ducks, hence the name.
One-sided Phoenix
Chess terms. It is a blocking tactic during the game.
Turtle Cannon
Chess terminology. An opening move. The party moving behind should use the formation of mounting the horse, moving out of the carriage, and then retreating one step to launch the cannon. It is named because it looks like a turtle's back after withdrawing the gun in the third round.
Shijiaocano
Chess terminology. An opening move. The side that goes first will be the first to fire eight and six (or two and four), and settle down at Shijiao.
Dumbo
Chess terminology. An opening move. Since the first move of the hand is to fly up to the middle elephant and then the two cannons are connected in a row (called "Danzicano" or "Dangancano"), it not only consolidates one's own position, but also allows one to observe the opponent's movements and randomly expand the initiative according to the situation. Since the response of the last player is either offensive or defensive, it is highly variable and often depends on the basic skills of both sides in the mid-game and endgame. Therefore, it is a strategic move for fighting strength.
Danzi cannon
Also known as "Danpao cannon". Chess terminology. An opening move. The first move is to fly up to the central elephant, causing the double cannons to connect.
The horse that wears the palace
It is also called the "horse with crutches". In ancient times, it was called "horny horse". Chess terminology. After mounting the elephant, the horse moves forward from the elephant field, and then puts on the horns and runs to the river. If used properly, you can take advantage of the momentum and go straight to the "fuck" to attack, which will threaten the opponent; if you are blocked or restrained by the opponent's cannon, you will Can't be cast.
Three-move tiger
Chess terminology. An opening move. The next step is to first mount the horse and launch the cannon. There is a chess proverb that "If you don't get out of the rook in three moves, you will easily lose when you play chess." This may be thought to be the allusion to this. One theory is that it was named after describing "a car as strong as a tiger".
Anti-palace knight
Chess terminology. An opening move. The area in South China is also called "Banbi Mountain River" because it resembles a single horse. Derived from the screen horse.
Middlegame
Chess terminology. The game stage between the beginning and the endgame is an important link in the overall situation. There are no clear boundaries and prescribed moves between the beginning and the endgame. It usually refers to about 15 rounds after the start of the game, when both sides deploy their troops and generals, and the formations are ready, that is, the middle game.
Killing chess
Also known as "killing". Chess terminology. When the next move is to capture the opponent's general or commander, it is called "killing move".
Four Cars Meet
Also known as "Four Cars Fighting". Chess terminology. It got its name because the vehicles of both sides fought the main battle on the battlefield and refused to give in to each other in order to seize favorable positions.
Abandoning pieces to attack and kill
Chess terms. Generally speaking, it refers to moves such as "connecting generals" or "chasing and killing" step by step in the endgame or arrangement.
In actual combat, according to the situation of the chess game, clearly define the main target of attack, design tactical combinations, use a series of closely coordinated moves, and do not hesitate to make heavy sacrifices (such as abandoning rooks, horses, artillery and other hadrons), pressing forward step by step, forcing the opponent to deal with it passively , to create the conditions for this work.
Two glasses of wine
Chess terminology. A way to kill. One side uses two cannons to continuously attack the opponent's bottom bishop, causing the "boring palace general" to be killed, or the two cannons to attack the bottom bishop to create a gap in the opponent's middle palace. The above situation means "one cup will make you drunk, two cups will make you drunk", hence the name.
Boldly pierce the heart
Chess terms. A way to kill. One side's soldiers and elephants are well-equipped, guarding the central palace, and the barriers are tight; while the other side's two vehicles rely on the pressure of the front guns to suddenly abandon one vehicle, taking risks and destroying the soldiers, thus opening a gap in the central defense and forming a killing situation.
Revealing the three commanders
Also known as "the three carriages of the generals in a row". Chess terminology. An offensive tactic. Taking advantage of the fact that the generals and commanders of both sides cannot face each other on the same straight line without any obstruction, retreat the corporal and bishop to "expose the general" and make the other party passive. Will. Although Shuai has not left the Nine Palaces, the remote control power at this time is equivalent to a car. When it and two vehicles are attacking in a straight line (mostly seen when the mid-range artillery suppresses the opponent's head), it forms three threatening forces, hence the name.
Saixinma
Also known as "Guixinma". Chess terminology. It means that one's own horse is in the center of one's own Nine Palaces and is restrained by the opponent, which affects the activities of the general (handsome) and the two soldiers.
Taking out cows with silk thread
Chess terms. One shot is used to contain the opponent's main force of chariots and horses (usually two, but sometimes three or more), making it difficult to mobilize (if you move, you will lose your sons), so as to achieve the goal of defeating more with less, which is called "silk thread pulling out cattle". ".
Shit knight
Chess terminology. It means that one side's knight jumps to the position in front of the opponent's bishop. This knight can not only beat the general (handsome), but also take the sidecar. If the opponent's two soldiers are not moving and one's own artillery assists, it can often form a post-mortem kill situation. It is a powerful move for galloping horse attacks in actual combat.
Hindsight
Chess terminology. The horse and the general (handsome) are in the same straight line or the same horizontal line, with one step in between, and the cannon is behind the horse to attack the general (handsome), thereby winning. It is a very powerful kill in the actual end game or middle game stage.
Hollow cannon
Also known as "hollow cannon". Chess terminology. This move is aimed at the middle palace general (handsome). There is a blank space between them. If supplemented by other sub-powers, they can often form various offensives that are difficult to resist and deal a fatal blow to the opponent.
The dull palace general
The chess terminology. Using a cannon to checkmate the opponent is called "boring general".
Gao Ping
Chess terms. After the soldiers (pawns) cross the river boundary and are within the opponent's second horizontal line, they are called "high soldiers".
Low pawn
Chess terminology. After the soldiers (pawns) cross the river boundary and are on the opponent's third and fourth horizontal lines, they are called "low soldiers".
Weak soldiers
Also called "veterans". Chess terminology. When a soldier (pawn) reaches the opponent's bottom line after crossing the river boundary, it is called a "weak soldier". It is named because its effect is smaller than that of high soldiers and low soldiers. Endgame
Chess terminology. After the two sides have exhausted their strength, they enter the stage of deciding the outcome or forming a draw.
Arrangement
Ancient chess records are called "chess positions" and "chess positions". Chess terminology. Generally refers to various situations that are processed and arranged on the basis of the end game.
Focus on the middle game: The middle game is the soul of a chess game. You should work harder on it because the situation in the middle game is complex and the application of strategies and tactics is the most abundant. It can best display your skills, style and strength. , what is emphasized is the degree of calculation ability, situation judgment ability, situation awareness and understanding. The middle game, where both sides are fighting and fighting, is the most difficult stage to calculate chess, because there are many false and true moves, so don't confuse people. Often, with just one move, the whole army is in danger of being destroyed. Therefore, when playing chess, you need to make a comprehensive calculation, and local interests must come first before global interests. The main things to do are the following: 1. Cultivate proactive and combative spirit and awareness. 2. Subtly exercise the use of multiple ways of thinking.
3. Boldly penetrate the heart - use a car to kill the opponent's sergeant forcibly, and achieve the kill. 4. Iron door bolts - use a car or soldiers to insert the opponent's door into the ribs. 5. Fishing for the moon from the bottom of the sea - transport the piece power to the bottom line and launch an offensive behind its general. 6. Two-carriage cross-(also called two-line car), use two-carriage to stagger the general. 7. Fuck the horse - use the horse to Fuck the opponent's weak base in the previous square, and then use other pieces to take advantage of the situation to kill. 8. Hang up the wildebeest - put the general in the knight's corner, and then use other pieces to kill. 9. Fishing horse - use the horse to control the opponent's 3, 3 (or 7, 3) positions, and use the rook to kill the soldiers. 10. Tiger from the side - use the horse to control the opponent's gate at the 3, 4 (or 7, 4) position, and use other pieces to kill (such as the chariot and horse on the same side to attack the general, also called high fishing horse, in a broader sense) It is a variation of the fishing horse). 11. Octagonal horse - horse, general and nine palaces are divided diagonally, and the control general (jiàng) and the chariot general (jiāng) form a killing formation. 12. Pull the spring horse - the chariot uses the power of the horse to pull the general to get his son and kill him. 13. Lifting the carriage - making the horse on the lower second road be able to hang the horns of the general, which can be called a variation of hanging the horned horse. In some books, it is also called "the white horse shows its hooves". 14. A chariot in the center of the palace and a horse with three legs - there is a chariot in the center of the palace, and the horse will kill with three points. 15. Hindsight - The horse cannon will move three pieces in a row, and the horse and general will be spaced a little apart. 16. Blank guns - the horse generals (coaches) are on the same side, and the soldiers cannot move. 17. Heaven and earth cannon - one shot in the middle and one shot at the bottom line. The cannon and generals are restrained and unable to move. The car will kill the soldier if it is defeated. 18. Clamping a car with a cannon - a car with two cannons and three men, alternating the three vertical or horizontal lines to kill the general. 19. Heavy artillery - the two artillery pieces will be at three points and one line, one gun will act as the gun mount, the other will serve as the rear general, and the middle one will serve as the frame for the front gun general, for a decisive kill. 20. Cannon Rolling Dansha - Use cannon to invade the opponent's bottom line, and use the power of the rook to sweep away soldiers, prime ministers or other sub-powers, thereby killing the general. 21. Wheel Cannon - The two cannons are concentrated on the 3.7 line or the 7.3 line, rolling the general to kill. 22. Killing in the Boring Palace - Use a single cannon to kill the enemy general in his original position in the Nine Palaces, and kill him because the door is blocked. 23. Stifling kill - Usually, discarding pieces is used to block the movement channels of the opponent's generals and commanders, and then other pieces are used to kill the generals, chariots, horses, soldiers and other orders. 24. Two ghosts knock on the door - use two soldiers to invade the nine palaces, lock the opponent's general and threaten him, and win the battle. 25. Sending the Buddha back to the west - borrowing troops from the general, or other sub-forces, to force the general back to his original position step by step and kill him. 26. Double checkmate - one move makes two chess pieces checkmate and kill at the same time, also known as "double checkmate". 27. The three sons return to the side - gather the three sons to the nine flanks to fight together to kill. 28. Trapped Kill - Use tactical skills such as siege, control, and pause to block all the opponent's moves and kill without any moves. 29. Three chariots make trouble for the soldiers - the small soldiers cross the river and serve as chariots, use the soldiers to defeat the soldiers, and finally become the second line of chariots and kill them. 30. Head on on a bicycle——31.Control the general on a single horse——32.Capture the king alone——