Recently, the Go game in the game center was officially launched, and it soon broke through the 1-player online, which was much better than the chess of the Four Kingdoms at that time. Let me introduce it to you. Welcome to read.
the history of weiqi and the chess of the four countries
weiqi is a competitive sport that ranks second only to chess in all kinds of chess. There are a large number of professional players all over the world, and the masters are mainly concentrated in China, Japan and South Korea in East Asia. Chinese Chess Academy has listed Weiqi as a key project. Because there are many international and domestic professional competitions and high bonuses, engaging in Weiqi industry has become a promising career. No matter from the historical origin or the degree of commercialization, or even as small as the cultural atmosphere, the present situation of the four countries' chess can not be compared with Weiqi.
As far as historical origin is concerned, Weiqi has a history of at least several thousand years. The origin of the Four Kingdoms Chess comes from the evolution of Lu Zhanqi. There are modern weapons such as mines and bombs in the chess pieces, and its real history has lasted for decades. As for the degree of commercialization, Weiqi began to flourish after World War II, but at present, there are some competitions in the field of online games in the Four Kingdoms, and there are some online schools in the primary stage, and some chess friends' parties and real chess games among the people are not really commercialized. Behind the origin and present situation, the rules of Go are more suitable for dissemination and promotion than those of the Four Kingdoms.
Go is a form of Ming chess, which is very suitable for TV media broadcast, while the most attractive form of the Four Kingdoms chess is Four Dark Games, which is played by the most people, but it can't be broadcast on TV because the dark chess audience can't understand it. The popularization of dark chess projects is more difficult than that of Ming chess, so if you want to popularize and strengthen the mass base of the four countries' chess from the perspective of broadcasting, you can never compare with Go. Then, if we think about it from another angle and take the double-Ming form in the four-nation chess as the key promotion project, can we deepen the popularity of the four-nation chess? Judging from the audience's acceptance, double brightness is obviously more intuitive than four darkness, and it avoids the shortcoming that all brightness completely obliterates the charm of the dark chess of the four national armies, which can be described as a compromise choice. However, the double-Ming form is a characteristic of online games. If it is a real chess form, it is impossible to use double-Ming. Unless a new type of real chess is invented, it is a bit sci-fi to use Shuangming. In the future, if there may be a TV broadcast of the chess of the four countries, the first choice is double Ming.
To further extend the topic of popularization, there is a big gap between the chess skills of top players and ordinary fans in the four countries' chess and Go. Military chess is more like football, and amateur teams have a chance to beat professional teams if military chess has professional players; Go is more like table tennis. Amateurs have no chance of winning when they meet professionals, unless they deliberately lose because of human factors such as gambling. Therefore, once the Four Kingdoms Chess has a broader mass base and a broader geographical area, grassroots heroes will be produced with the participation of the whole people, and the opportunity for civilians to make stars is beyond Weiqi's reach. No matter how strong the mass base of Go is, the star aura will always belong to those professional players, unlike the Four Kingdoms Chess, which can imitate the grassroots sea elections of super girls and fast men, produce idols from the people and then enter the professional circle.
The difference between Weiqi and Guojun chess
A competitive sport is not mature without idols. Idol stars need popularity, and it is very effective to build popularity from the perspective of the Internet. There is a phenomenon that a large number of chess watchers concentrate on watching a chess player in the game rooms of Lianzhong Shikoku and QQ Shikoku, which is the spontaneous and primary popularity of online idols of the four countries' chess. Explain that there is indeed an idol concept in the military chess circle. People's articles on the topic of idols on the forum of military chess generally have a large number of views. The early Weiqi was not very famous in China, but in the Sino-Japanese Weiqi competition in the early 198s, due to Nie Weiping's continuous victory, China people with hatred for Japan paid great attention to Weiqi, and Nie Weiping gained fame and fortune and even changed his wife. This is the role of a star. Speaking of this, are the players of Shikoku who are expected to become the stars in China's mind very excited? Ha ha. The SiGuoJun chess lacks an opportunity, such as the opportunity in the China-Japan Weiqi competition, to make the military chess idol a hero, thus promoting the promotion of the SiGuoJun chess in China.
Strong teams are easy to fall in front of weak teams, which is the most gambling promotion point of the Four Kingdoms Chess, and Weiqi can't be compared in this respect. If the four countries make a breakthrough in thinking about chess and follow the example of Football Lottery to create the concept of "chess color" and promote it, naturally, a lot of funds will be injected. The last paragraph is a pipe dream at present, so you can forget it if you look at it. However, it's always good to have imagination. There are too many factors in the chopping and bumping of the four countries' chess, and some dreamy and romantic colors should be properly integrated.
the cultural atmosphere of weiqi and the chess of the four countries
finally, let's talk about the cultural atmosphere. Weiqi is a thousand-year-old demon, and it has a profound cultural heritage. It is called the treasure of ancient Chinese culture, and this image concept is very attractive. No matter from music, fine arts, calligraphy, literary works, chess crafts and other fields, Go has a good performance, and is even called an elegant art movement. In the chess game room of the United States and the Four Kingdoms, which the author frequents, the room owner is often busy with silence, and there is no lack of bloodshed in the forum of the Four Kingdoms. The addiction of chess players in the Four Kingdoms to military chess is more catharsis and randomness. The trueness on the Go board is more like a martial arts internal strength competition, picking flowers and flying leaves, killing people invisibly; The trueness of online military chess, because the partners and opponents come from all corners of the country and don't know each other, often unconsciously blend in with some playful willfulness, perhaps related to the internet, and others don't know who I am after the clamor. The characteristics of the network and the four-player game determine the impetuous style of the four-player chess. If there is a real game of four-player chess on the network and there is a fun way of playing with two partners, which is generally mixed between men and women, there will also be many quarrels. In order to increase the cultural connotation, the Four Military Chess needs more people to interpret and dress it from various literary and artistic angles.
Only by exploring the development path suitable for its own characteristics can the four-nation chess really develop into a competitive sport. The so-called analogy is always beneficial to compare with other sports and gain more experience.