How to play Endless Mage? Mage is a profession in the game that is more suitable for novices. It does not require any operation and can be output directly according to the skills. So how to match it? Here is the gameplay guide for Endless Refiner Mage, please take a look at it.
Detailed explanation of the gameplay of Endless Refiner Mage
1. Idea
Output skills to clear monsters
Focus on recovering mana
Rolling and defensive skills to save lives
2. Secondary weapon (auxiliary system)
Recommend the katana sword (knight weapon)
The katana sword requires durability to provide defense, and can Take a few more hits
High fault tolerance (the rolling feel is also excellent)
Other weapons basically require attack (physical), and you can’t use them with the magic system if you take them. More energy and resources will not help the overall output
3. Skills
Mage type
Highest:
Great Fireball (Instant High damage, self-tracking, core skills)
Focus (only returns blue)
High:
Green Shang's Wound (instant AOE, locks the soles of the feet) )
Medium:
Thunder Roar (chain AOE)
Lightning Strike (head lock, low AOE)
Explosion Technique (headlock AOE)
(Storm type has a relatively high mana cost, not recommended for novices or early stage users)
Piece-hand sword type (knight weapon)
Highest :
Still as still as a mountain (instant blood recovery and defense)
High:
Saint shield (avoiding injuries multiple times)
Unyielding Will (Famous Sword)
By the way, a magic shield
It is very useful and does not conflict with the legal system, but it consumes mana
If you move Not good, it will make the already weak mana even worse
Not recommended for novice mages. It is recommended to use it after you are proficient in moving and rolling
The overall evaluation is high
Passive type
Highest:
Great magic attack
High:
Medium magic attack
Great physical strength
Medium:
Small magic attack
Medium physical strength
General description of passive type:
If you can get the magic attack early It can increase the output by more than 20 to 30%
Stamina can allow you to take one or two more hits
4. Add points
First increase the strength to a total of ***10 Points (will be increased to 12 or more later)
Rolling and fault tolerance
Then all points of spirit
Points 1 to 3 durability points for the visual hand sword (gather together first Add durable equipment)