Ninth art
With the rapid development of high technology, video games have entered thousands of households and become one of the best ways for people to relax. It is the ninth largest art after painting, sculpture, architecture, music, poetry (literature), dance, drama and film (film and television art).
With the rapid development of high technology, video games have entered thousands of households and become one of people's favorite forms of entertainment. They have also become the ninth largest art after painting, sculpture, architecture, music, poetry (literature), dance, drama and film (video art).
Since the first batch of simple video games appeared in the 1970s with the launch of the oldest eight-bit personal computer Apple series, it has developed into an independent new art style with hundreds of millions of fans for more than 20 years, and video games have shown its strong artistic vitality to the world. By appreciating (playing) excellent video game works, people can not only know themselves more deeply, but also know life more comprehensively.
Since the 1970s, the launch of the 8-bit Apple PC series marked the first batch of simple video games. In the past two decades, video games have developed into an independent art, with hundreds of millions of fans. Video games show the world its strong artistic vitality. By enjoying (playing) excellent video games, people not only have a deeper understanding of themselves, but also have a more complete understanding of life.
The essence of video game art is "virtual reality". Mr. Lu Xun once said: "There is no great art if you have a great spirit!" Electronic games, on the other hand, are more unconstrained than any previous art form, showing unprecedented "authenticity" in virtual reality.
The essence of electronic game art is "virtual reality". Mr. Lu Xun once said: "Without great literary spirit, it is impossible to produce great art!" However, video games are so imaginative that they surpass any other type of art and have unprecedented authenticity from abstract virtuality.
Undeniably, many middle-aged and elderly people in today's society still hold objections to video games, but there is no doubt that the 265,438+0th century is the peak of game art. 。
It is undeniable that in today's society, many elderly people still oppose video games. However, there is no doubt that it was the peak of the game art period in 2 1 century.