Yu-Gi-Oh Card Set

Practical small combination of cards

1. Female Ninja - Eightfold + Wind Attribute Card + Hand Card Obliteration

2. Butterfly Sword + Wang Li + Iron Knight = Infinite Card Draw

3. Soul Absorption + Fire Burial + Graveyard Murderous Retribution

4. RDS-JP059 Star Comet Continuous Trap

When the opponent's monster attacks you When the monster on it attacks, the attack will become a direct attack on your health.

+

SOD's Soul Barrier

When you are on the field When there are monsters, you will not be damaged by battle

5. DNA transformation surgery + holy light + insect princess

6. DNA transformation surgery + insect removal net

7. DNA transformation surgery (warrior) + code scout + meteor strike

8. Legendary city-Atlantis + tornado current wall + fisherman

9. Wheel of Destruction + Spear Through Hell Gate

10. Archangel Zerath (in the deck) + Sanctuary of the Sky + Geranium Warrior + Light attribute monster (in hand) = Destroy the opponent's battlefield All the monsters above

11. Tyrant Dragon + Meteor Bow

12. Tyrant Dragon + Order of Silence

13. Catapult Turtle + (303-019) Magical scientist = instant death

14. Command female knight + golden rare armor + one monster = the opponent cannot attack the monster on the field

15. DNA transformation surgery (dragon) + kill Dragon Warrior + Scapegoat

16. Magic Thorn 2 + Transformation Pot (discard the hand card and draw 5 more cards) + Shallow Grave

17. Erase Killer Card + Magic Power Thorn

18. Hand card erasure + greed

19. Aura + Resentful Killing Doll = 800 damage points per round

20. Escaped Sheep + Dwarf King (1000 attack for a demon) + DNA modification surgery (demon)

21. Fusion Gate (activated first) + Fusion + Fusion Release

All at once There are 3 opportunities to attack!

22. Cyborg + Token of Silence

23. Disc dagger + iron cavalry + magic controlled humanoid = unlimited attack power + unlimited destruction Monster

24. Soul Monster + Elemental Fountain

25. Screen Mirror Wall + Life Draining Device x2

Permanently reduce the opponent's monsters after paying only 2000LP Half the attack power!

26. Magic Thorn + Transformation Pot (Chaos Pot) + Notebook Obliteration (SET on the field first)

27. Thunder Sennin adds 3000 and then uses Death Demon The box may be forcibly transferred to the broken one

28. The God of Creation (the Susheng Undead) + the surviving treasure + the semen-absorbing Bone Tower

The semen-absorbing Bone Tower

p>

Attribute: Dark

Race: Immortal

Attack: 400

Defense: 1500

Effect: If you are on the field If there are undead monsters other than this card, this card cannot be attacked. Whenever an undead monster is specially summoned, send the top two cards of your opponent's deck to the graveyard.

29. Ending + offensive and defensive reversal = unity attack

30. Premature burial + tropical storm (+ magic saving book)

31.RDS-JP020 < /p>

Spiritual Flame Elf 100/200 ☆3 Fire Attribute Flame Type

This card can launch a direct attack on the opponent. When a direct attack is successful, this card's attack power increases by 1000 points.

The elves of the swirling flames + the twin swords of lightning + the demon ax = defeat the opponent within two TURNs

32. The guardian of the temple + the eraser card = the opponent has no cards in hand

33. Book of the Moon + Apostle of Obliteration = OUT GAME

34. Robbery (Change of Heart) + Fantasy Summoner (Flip) + Catapult Turtle (Cannon)

35 .Moon Life + Holy Mage + Holy Sealed Sword = It is difficult to attack the opponent

36. Light Protective Wall (-7000) + Final Battle + Ascended Spiritualist = Kill in one round

37. Legendary City + Change of Heart (Robbing) + Sea Dragon - Daguroos = Clear the Place

38. Knight of the Falcon + Fusion Weapon Muramasa Sword (+800) + Lightning Sword (+800)

Fusion weapon Muramasa sword

Magic type: Equipment

Effect: Only warriors can equip it. Attack power increases by 800. This card cannot be destroyed by magic effects.

< /p>

41. The Named Person of Darkness + The Named Person of Different Dimension

42. Eye of Truth + Side Effects of Chemotherapy

43. Magic Box + Transfer of Control Loss 2000 HP Monster (+3000LP monster)

44. Robbery + Drug Side Effects

45. Mask of the Sacrifice + Mask of the Cursed Soul (Torture Wheel)

46. Tsukuyomi destiny + any monster with good reversal effect + level limit B

47. DNA modification (warrior race) + warrior erasure--and so on

48. Fallen Angel ( Graveyard) + Big Staff Girl

49. Nightmare's Labyrinth + Slime Breeding Furnace + Dark Portal = Attack Blocking

50. Magic Absorption + Iron Knight Kia Fo Red + Butterfly's Dagger = Unlimited HP

51. Dark Familiar + Dark Familiar (in the cemetery) + Survival Notes

52. Black Flame Dragon LV6 ( Fighting Dragon LV5) + Cost reduction + LV UP = Direct special summon of Black Flame Dragon LV8 (Fighting Dragon LV7)

53. Magnetic ring + Mirror Shisui’s heart + Monster (attack power below 1800) = seal attack < /p>

56. Slime Breeding Furnace + Material Shot = Unlimited Deduction of the Opponent's Blood

57. Heavy-Armed Warrior Benkei + Meteor Bow + Mage's Power + Demon Ax (+ Large Hanbo\Dalan)=ONE TURN KILL

Heavy-armed warrior Benkei

Attribute: Dark

Race: Warrior

Attack: 500

Defense: 800

Effect: During each battle process, this card adds the number of attacks to the normal attacks equal to the number of equipment cards equipped with this card.

58. God of Ten Thousand Hands x2 + Price of Blood = Quick Special Summoning of Ritual Monsters below 8 stars

59. Young Black Dragon + True Red-Eyed Black Dragon (in hand) + Black Flame Bullets (x1-3) + Red-Eyes Dark Dragon (in the deck) = can be ONE TURN KILL

60. Light Barrier + White Mage·Rong'er (with Lamb) = Create an advantage

61. Hell Storm + physical recovery agent SUPERZ = clear all monsters

Hell Storm

Magic Type: Quick Attack

Effect: Received It can be activated only when the battle damage is over 3000 points. All monsters in both players' decks and graveyards are removed from the game.

Stamina Restoring Agent SUPERZ

Trap Type: Normal

Effect: When receiving more than 2000 points of combat damage from the opponent during the damage calculation phase of this round , that battle

Before the damage is calculated on the basic points, 4000 points are restored once.

62. Physical clone (COPY has the highest attack power) + dragon blood (the original dragon is not used) + flame breath = wipe out most of the opponent's monsters

Fire breath

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Trap type: Normal

Effect: A dragon-type monster on your field is used as a sacrifice. All monsters with defense power less than or equal to the defense power of the sacrificed dragon monster will be destroyed.

63. Gravity Removal/Idawa's Storm/Curse of Anubis + Tragedy of the Guillotine = Kill most of the opponent's monsters

Gravity Removal

Trap type: Normal

Effect: Change the appearance of all face-up monsters on your and your opponent's field.

Idawa's Storm

Trap Type: Normal

Effect: Overwrite all monsters on the opponent's field that are not in the same position.

(The attack position changes to the defense position, and the defense position changes to the attack position)

Curse of Anubis

Trap type: Normal

Effect: All face-up effect monsters on the field are changed to defense position.

The turn this card is activated, the original defense of these effect monsters becomes

zero, and their representation cannot be changed.

64. Thunder Immortal + Monster Escape = +3000LP without using -5000LP

Monster Escape

Trap Type: Normal

Effect: It can only be activated when the opponent declares an attack in the combat phase. Return a monster on your field

to your hand, then select a

monster with 4 stars or less from your hand to Special Summon.

65. Super Gravity Net + Reversed Fire Spirit + Demon Ax = 4TURN KILL Opponents

Super Gravity Net

Trap Type: Permanent< /p>

Effect: All level 4 or higher monsters on the field cannot attack.

66. Bitter Choice (5 copies of each part of the Dark Archmage) + Dark Mass Production Factory x2 + Reincarnation of the Dead (used when the opponent specifies a non-head) = Dark Archmage

Dark Mass Production Factory

Magic type: Normal

Effect: 2 normal monster cards from the graveyard are returned to the hand.

67. Riding + Notes to kill + trapping dolls (targeted riding) = increasing hand cards

Riding

Trap type: permanent

Effect: It can only be activated when drawing cards outside the opponent's card drawing process. After that, each time the opponent draws a card outside of the process, you draw 2 cards.

Trapping Doll

Magic Type: Normal

Effect: Forces the activation of a trap card in set position. If it is a trap card with incorrect activation timing

, the effect of that card is invalid and destroyed. After activation, this card is sent to the graveyard,

added to the deck and shuffled.

68. Stupid Burial (Holy Beast of the Deck) + Temple of the Royal Family + Cry of Life and Death = Special Summon any monster

The Temple of the Royal Family

< p>Magic Type: Permanent

Effect: The controller of this card can activate the trap the round the trap is placed on the field.

Send this card and "Sacred Beast" to the graveyard, select a monster card from your hand/deck/fusion card

group, and special summon it.

Cry of Life and Death

Trap Type: Permanent

Effect: Select a monster in your graveyard and Special Summon it on the field in attack position. As long as this

card does not exist on the field, that monster is destroyed. When that monster is destroyed, this card is destroyed.

69. Flirting Elf Swordsman + Horn of Light + Precious Gold Armor = Block Attack

Precious Gold Armor

Magic Type: Equipment

Effect: When controlling a monster equipped with this card, your opponent cannot attack monsters other than the monster equipped with this card.

70. Stupid Burial + Puzzle = Quickly summon any monster in the deck

Puzzle

Magic Type: Normal

< p>Effect: During activation, the opponent cannot confirm the cards in the graveyard. The opponent's player must guess the name of the bottom creature card in the graveyard of the player who activated 'Puzzle'. If the guess is correct, then The card is removed from the game

If the guess is wrong, that card is specially summoned to the owner's field.

71. Borderline of another dimension + crossbow archer (use [Chaos Rider·Knight of Hades] to clear out when there are magic cards in the graveyard) = block attacks and deduct blood

Different dimension Borderline

Magic Type: Permanent

Effect: When there are no magic cards in their own graveyard, neither player can enter the combat phase.

Crossbow Archer

Attribute: Dark

Race: Mechanical

Attack: 1300

Defense: 1000 < /p>

Effect: Cause 600 points of damage to the opponent in each of your preparation phases.

Chaos Rider·Knight of Hades

Attribute: Wind

Race: Warrior

Attack: 1400

Defense: 1500

Effect: Remove up to two magic cards from your own graveyard. Each time a

card is removed by this effect, the attack power of this card will increase by 300 points until the end of the opponent's turn.

72. Semen-sucking Bone Tower + Pyramid Turtle (there are several in the deck) = Killing Card

Pyramid Turtle

Attribute: Earth

Race: Immortal

Attack: 1200

Defense: 1400

Effect: When this card is destroyed by battle and sent to the graveyard, it can be removed from the deck Select an undead monster with defense power less than 2000

and special summon it to play. Then the deck is shuffled.

73. Monster (4 stars) + hatching (x1-3) + sudden mutation

Hatching

Magic type: normal

Effect: One monster on your field is used as a sacrifice. Special summon a one-star insect-type monster from your own deck that is higher than a sacrifice.

< /p>

Fusion creatures that are biologically identical.

74. Hell Poet (in the cemetery) + Magic Thorn (permanent trap) + Toll Tax

75. Desert Judgment + Trip

Desert's Ruling

Trap Type: Permanent

Effect: A face-up monster cannot change its representation.

Tripping

Magic Type: Permanent

Effect: Monsters successfully summoned, reverse summoned, and specially summoned become in defense position.

76. Messenger of Peace + Braincatcher/Parasite (or similar monster) = enable its effect to be activated

Bringer of Peace

Trap Type: Normal

Effect: During the activation round, your monster will not receive combat damage.

77. Light-sealing sword + lightning vortex = thunder

Lightning Whirlpool

Magic Type: Normal

Effect: Discard a card from your hand. Destroy all face-up monsters on the opponent's field

This is transferred from the game Wang Ba’s own work!

Pay attention to the combination of high defense monsters!

Monster (high defense) + DNA modification surgery (warrior/machine family) + weapon exchange< /p>

Card pack: 308

Japanese name: ウェポンチェンジ

Chinese name: Weapon exchange

Rareness: Flat card N

p>

Card type: Magic

Effect speed: 1

Magic type: permanent

Effect: This effect can only be used during your preparation each turn Pay 700LP to activate once in each stage. Swap the attack and defense of a Warrior-type or Machine-type monster on your field until the end of the opponent's next end phase. When this card is destroyed, this effect is invalidated.

A new combination I just thought of!

Card pack: FET

Japanese name: ネフティスの道き手

Chinese name: Nai Guide of Fez

Rareness: Level N

Card Type: Effect Monster

Attribute: Wind

Race: Magician

Attack: 600

Defense: 600

Effect speed:

Effect: On your field including this card 2 monsters as sacrifices, and a "ネフティスの Phoenix God" is specially summoned from the deck or hand.

When using him to special summon the Phoenix God, another sacrifice is a problem!

But you can use him!!

Card Pack: DL5

< p>Japanese name: Captain Kiri込み

Chinese name: Captain who cuts into the enemy's formation

Rarity: Silver R

Card type: Effect monster

Attribute: Earth

Race: Warrior

Attack: 1200

Defense: 400

Effect speed: 1

p>

Effect: As long as this card is in open position on the field, the opponent cannot select other open position Warrior-type monsters as attack targets. When this card is successfully summoned, special summon a 4-level or lower monster from your hand.

When summoning [Captain who cuts into the enemy formation], then special summon [Guide of Nephis]. This way, you can special summon the Phoenix God in your hand or deck

Nephis The Guide of Si (in hand) + the captain who cuts into the enemy formation (special summons after summoning [Guide of Nefes]) = Phoenix God of Nefes (special summon)

This is the best approach Used in decks with warriors as the main force!!!

Card Pack: SOD

Japanese name: エクトプラズマー

Chinese name: External Ion Ray< /p>

Rareness: gold UR, three-dimensional UTR

Card type: magic

Effect speed: 1

Magic type: permanent

p>

Effect: Each player on both sides sacrifices a face-up monster on their field once at the end of their turn, giving the opponent half of the original attack power of the sacrificed monster. of harm.

Card Pack: SOD

Japanese name: Resentment のキラードール

Chinese name: Resentment Killer Doll

Rare value: Flat Card N

Card Type: Effect Monster

Attribute: Dark

Race: Demon

Attack: 1600

< p>Defense: 1700

Effect speed: 1

Effect: When this card is sent from the field to the graveyard due to the effect of continuous magic, during the preparation process of your turn Special summoned from the graveyard.

Killer Doll of Resentment + External Ion Beam

You all know that this combination deducts the opponent's blood every round

But it would be better if you add this It seems that no one has tried it!

Card pack: DL3

Japanese name: Survival Treasure Note

Chinese name: Survival Treasure Note

Rarity: Flat card N

Card type: Magic

Effect speed: 1

Magic type: permanent

Effect: When a monster in your graveyard is Special Summoned, you can draw a card from your deck.

The Killer Doll of Resentment + External Ion Ray + Surviving Treasure = Deducting blood and drawing cards every round!

Satellite Cannon (5 stars, 0 attack and defense, 1 to 7 If you hit it with a star, it will not die. When you prepare for the turn, your attack will be +1000, and your attack will become 0 after beating it.)

+Mechanical Copy

One card becomes three~~

Turned around... (FANS deck combination)

·Big Fire + D.D. Explosives + Summon Red Lotus Monster Big·Yisha, suitable for fire decks

·Through Hell Gate Gun + Destruction Wheel, suitable for mechanical/fire decks

·Mobile Castle Gear Man + Weapon Change + Total 1500 LP = remove 2200 points of blood from the opponent, and the LP paid can be absorbed with life Get back half of the device (if you use offensive and defensive reversal, since it only has one turn effect, the mobile castle gear man in attack position will be killed when it reaches the opponent...) Suitable for mechanical decks

·Sacrifice two of the opponent's pieces The monster asked him or her to accept my Lava Demon God's Dummy of Love, and at the same time activate the Torture Wheel to tie such a weak thing to death, causing the opponent to lose a thousand or five thousand blood. If possible, add a Forbidden Sacrifice Mask to prevent the opponent from doing so. Sacrifice that thing, it is suitable for demon decks (for example, a fire-based blood-stealing deck can replace Torture Wheel with Flint and Steel)

Little 7, I think the combination of female ninjas (the first one) It doesn’t work

The hand cards erased by the note are different from the hand cards discarded to activate the kunoichi effect

308-030 Kunoichi Yae (Kunoichi Yae) Wind 3-star warrior type attacks 1100 and defends 200

Effect Monster N

Discard a wind attribute monster card from your hand to the graveyard. Return all magic and trap cards on the opponent's field to their owner's hand.

Note: The effect of this card is a "permanent activation effect", the spell speed is 1, it can only be activated in the action phase (Main

Phase) of your own turn, and it has summoning Starts with priority and can be chained. "Discard a wind monster card from your hand to the graveyard" is the payment condition for this effect.

Card Pack: DL1

Japanese Name: Messenger of Peace

Chinese Name: Messenger of Peace

Rare Prestige: Flat Card N

Card type: Magic

Effect speed: 1

Magic type: Permanent

Effect: The attack power of both sides is 1500 when open. The above monsters cannot declare attacks. Pay 100 points for each preparation process. If you don't spend 100 points to maintain, this card will be destroyed.

Card pack: DL3

Japanese name: 神の恵み

Chinese name: God's favor

Rareness: Flat card N

Card type: Trap

Effect speed: 2

Trap type: permanent

Effect: Each time you draw a card, you recover 500 basic points.

Messenger of Peace + Divine Favor/Fallen Angel Mary (in the graveyard) + Attack power above 1500 in attack mode/Defense power above 1500 in defense mode

Let’s get even more ruthless!

Card Pack: DL5

Japanese name: Lock and Explosion

Chinese name: Fu Chain Explosion

Rareness: Silver Word R

Card type: Trap

Effect speed: 2

Trap type: Normal

Effect: This card is treated as an attack Equip the equipment card whose power increases by 500 to the monster on your field. If this equipped card is destroyed by the effect of another card, select one card on the field and destroy it.

Iron Cavalry + Pay Chain Explosive Bomb = Explode Whoever You Want