Knowledge contest activity plan

In order to ensure that things or work can be carried out correctly, it is usually necessary to make a plan in advance, which can clearly define a general direction for an action. So do you know how to write a standard plan? The following are five model essays on knowledge contest activities that I have carefully arranged, hoping to help everyone.

5 Model essay of knowledge contest activity plan 1 1: Activity purpose

In order to enrich the extracurricular cultural life of college students in our school, strengthen the cultivation of personal qualities, improve interpersonal skills, let everyone know more about social etiquette, arouse everyone's attention to etiquette, make every student have knowledge and understand etiquette, make us more confident in our daily life and social interaction, and create an image of both internal and external training for future employment, our college students' interpersonal relationship development association and etiquette association actively responded to the call of the school youth league Committee and cooperated to hold the first social etiquette knowledge competition.

II: Name of the event

Social etiquette knowledge contest

Three. Venue

Preliminary competition: ordinary middle school classroom

Final exam: staircase classroom

Four: Activity time

(1) Registration time: mid-xx, 20xx.

(2) Competition time: the middle and late days of xx month, 20xx year.

V: target audience

All students of xx Campus of xx University of Traditional Chinese Medicine

Activity flow of intransitive verbs

(1) preliminary preparation

(1) Submit an application for a planning book, and apply for desks, chairs, classrooms, stereos, banners, etc.

(2) Pre-publicity: The propaganda department is responsible for poster publicity and website publicity.

(3) Invite guests and send invitations three days before the final, and invite performers.

(2) Activity arrangement

(1) On-site registration:

Set up a registration point on the west side of the water room, start a two-day on-site registration, and provide SMS registration and other means to facilitate everyone to sign up for the competition.

(2) Official Competition:

Preliminary competition: After the registration, a three-day buffer period will be provided (to facilitate the preparation of the contestants). Three days later, the contestants will be assessed in the form of written test. The topic will be selected by professional teachers, and the first 65,438+05 will participate in the final.

Final: After the preliminary round, the contestants will be informed by posters and text messages, and the final will be held one week later. The final exam questions are given by the instructors of the two sessions to avoid black-box operation.

The final is multimedia, and the competition is conducted by quiz.

(3) Competition arrangement:

Preliminary stage:

1. Make a class application before the preliminaries to avoid class crowding. The secretariat officers of the two sessions are responsible for the written test papers and invigilation of the preliminaries, and arrive on time half an hour before the exam.

2. The preliminary contestants will be present at 15 minutes before the test, and the test time will be 45 minutes. They will obey the arrangement of the staff and roll up the papers on time.

Final stage:

1. Officials from all ministries should arrive at the meeting place on time 2 hours before the event, and the vice president is responsible for it.

2. The Network Information Department is responsible for multimedia and audio equipment, and checks the running status of the equipment.

3. Players should sign in half an hour before the competition, and the secretariat will arrange the introduction process.

4. Inviting the guest judges to take their seats 0/5 minutes before the competition, and the presidents of the two associations are responsible for the arrangement.

5. The finals officially started.

6. In the middle of the final, each department will send officials to be responsible for the order and interaction in the venue, the secretariat and the finance department will be responsible for the score statistics, and the planning department and the literature and art department will be responsible for the activity interaction.

7. After the final, the performers will perform on the stage and then hold an award ceremony. After the break, the staff will be responsible for cleaning up the site.

(iii) Follow-up

Seriously sum up activities, sort out financial statements, sort out and summarize competition results, and release good news.

Seven: Award Setting

First prize: one

Second prize: two

Third prize: three

Merit Award: Four.

VIII: Budget

Publicity materials such as banners, posters and billboards: 150 yuan.

Initial test paper: 30 yuan

Final interactive prize and award certificate: 120 yuan.

Others: 60 yuan

Total budget of activities: 360 yuan.

Remarks: The final interpretation right of this activity belongs to the Association for the Development of College Students' Interpersonal Relations and the Etiquette Association.

5 model essays on the activity plan of knowledge contest II. Activity name:

"Challenge to the end" knowledge contest

Second, the activity background:

In order to stimulate college students' interest in learning, realize the importance and necessity of professional knowledge, enrich their professional knowledge and social knowledge, and improve their understanding of the importance of ability and knowledge, a large-scale educational activity with questions and answers as the main form and audience interaction was carried out.

Third, the activity time:

March 28th (Saturday)

Four. Location:

5B508

Verb (abbreviation for verb) activity preparation:

To select a host with certain adaptability, you must have certain oral expression ability and thinking transformation ability, and prepare 100 topics related to the players' majors, including life, science, literature, major, society and various subjects.

Six, the rules of the game planning:

1. Athletes will form a three-person team.

2. All teams will compete at the same time. Before the competition, the order of each group will be decided by drawing lots. At the competition site, questions will be answered according to the topic type selected by the players. (Each question has 15 seconds for each group of players to think and answer. The basis of each group of players is 100. For non-professional questions, 20 points will be added for a correct answer, 30 points will be added for a professional knowledge question, and the corresponding answer will be deducted for a wrong answer. In the first round, each group chooses to answer five small questions. When the score is zero, the players who quit the competition in the first round wait for the chance of resurrection.

3. After each group chooses a topic, all teams will have a chance to abstain from answering questions, but half of the scores will be deducted for this type of topic. At the same time, each group can have an opportunity for on-site help, and each group can have its own think tank team, with the number limited to 10.

4. The competition is divided into four parts, namely: going to the meeting alone, fighting at the peak, coming back to life, and having a good show.

Rules for going to a meeting alone:

At the beginning of the game, each team answers the questions in the order of drawing lots in advance, and each team answers five questions. If you answer correctly, you will get extra points, and if you answer incorrectly, you will deduct the corresponding points. Finally, it will be ranked according to the final score. If the score is zero, just quit the game.

The rules of peak matchup:

After the first round, the remaining teams will have a second round of peak matchup. The remaining teams choose their opponents by drawing lots, with pairwise PK (if it is odd, the remaining teams will go directly to the next stage). The pairwise PK teams choose topics for the opposing team (note: the professional topics should not exceed 2 questions), and the corresponding scores will be added for the correct answers, the corresponding scores will be deducted for the wrong answers, and the corresponding scores will be added for the selected teams. A total of * * * 5 questions. After the answer, each group will be promoted or eliminated according to the score.

Back from the dead, the rules of the game:

All teams that fail to advance have a chance to revive. The conditions for promotion are: the host draws lots to ask questions, all the teams participating in the resurrection answer the questions prepared in advance within the specified time, and the team with the highest correct answer rate is qualified to answer questions. If you answer correctly, you will get extra points, and the opportunity to answer incorrectly will be given to the next group. The host will always randomly select three questions, and the team with the highest score will be promoted successfully.

Seven, the game link:

After the fierce competition, the atmosphere of the game session became lively.

1. Listen to the song and guess the song: the host plays the music live and the audience answers it live. The winner of the song will be given a beautiful gift.

2. Shake WeChat: Shake WeChat with the host at the same time, and the shaken audience will get a beautiful gift.

The rules of a series of good plays:

The rest of the advanced team players continue to play, and the rules of the game are the same as those of the peak confrontation. By drawing lots, opponents will be determined to play pairwise PK (if it is odd, they will answer 5 questions respectively), and each group will answer 5 questions, and then rank according to the scores after answering.

8. Participants:

All students of Hubei University for Nationalities.

Nine, award setting:

The top three will be awarded certificates and prizes.

First place: 1 team (3 people) certificate award

Second place: 1 team (3 people) certificate

Third place: 1 team (3 people) certificate

Interest is the best teacher, in order to cultivate students' reading interest, cultivate their reading ability, enrich extracurricular cultural life and expand their knowledge; In order to show the students' good spirit and create a healthy, civilized, harmonious and positive campus cultural atmosphere, our school held a fun knowledge contest on campus.

I. Theme of the event:

Fun encyclopedia, enjoy it.

Two. Purpose of the activity:

After the mid-term exam, in order to relax students' pressure, let everyone add a little fun and happiness after the intense study life, ignite students' enthusiasm for knowledge, show their ability and talent in knowledge, further expand students' knowledge, and thus create a harmonious and friendly learning atmosphere; At the same time, in order to enhance the cooperation and coordination ability among students, we held a fun knowledge contest in grade one.

Third, the activity object:

All the students in grade one

Fourth, the activity time:

Need to decide or solve

Verb (short for verb) Location:

Need to decide or solve

The process and rules of intransitive verb contest;

Before the competition, the students of the two classes were free to form teams and divided into 8 groups with 8 people in each group. Representatives of each team went to the host to draw lots. Interesting knowledge contest is divided into "required questions, scrambled questions, risky questions" and other stages. The competition adopts the points accumulation system and the team elimination system. If more than two teams have the same score, the team with the same score will compete for the title three times, and then the ranking will be determined according to the score of the play-offs.

(a) Required question-"Voice" (20 minutes)

1, question design: there are 8 groups of questions, each group has 5 multiple-choice questions; Each team draws lots to choose a topic.

2. Answer rules: The answer is answered by a representative of each team.

3. Time limit: the answer will be valid within 30 seconds after the moderator announces the start of the answer.

4. Scoring standard: the correct answer will be scored with 10, and the wrong answer or abstention will not be scored or deducted.

(2) Race against time-"step by step" (20 minutes)

1, Question Design: Questions are all right or wrong.

2. Answer rules: Answer questions from front to back according to the lottery numbers of each group, and each team selects representatives to answer questions.

3. Time limit: The questions answered are valid within one minute.

4. Scoring standard: 65,438+00 points will be added for answering a question correctly, and no points will be added or deducted for answering a question incorrectly or abstaining.

(3) Interactive session-Show my style (10 minutes)

In order to enliven the atmosphere of the stadium, during the competition, the host will ask questions and the audience will raise their hands to answer questions. Those who answer correctly will receive a beautiful gift.

(4) Grab the answer-"ability test" (25 minutes)

1, question design: listen to the prelude and guess the song; Look at the picture and guess the content.

2. Answering rules: Only after the host announces the start of scrambling, contestants can raise their hands to scramble for answers, and they can prompt or supplement.

3. Time limit: the answer must be completed within 30 seconds, and the wrong answer or overtime question is invalid.

4. Scoring standard: correct answer 10, wrong answer 10.

(5) Charge-"Decisive Decision" (15min)

1, question design: multiple-choice questions are the main choice, and the question score is set to 10, 20, 30, 40.

2. Answering rules: Each team is free to choose questions with different scores, and the representatives of each team will answer them.

3. Scoring standard: Each team will send a player to answer questions, and the correct or wrong answer will be added or subtracted according to the corresponding score.

4. Time limit: the moderator will effectively answer the question within 60 seconds after reading the question, and the overtime answer will be treated as an error.

(vi) solve riddles on the lanterns-"Unity is strength" (15 minutes)

1. Question design: There are 8 balloons on one side of the stage layout, and each balloon has a topic and a corresponding score. Two balloons don't answer questions, so they can be graded accordingly.

2. Answer rules: Send two or three teams at a time, and each team will send two representatives out to pick up balloons, and then two players will pop the balloons back to back. The team that explodes first will be given the opportunity to answer questions, and the questions will be handed over to the moderator, and the pair representatives will answer them. The answer is wrong, and the other team can make up the answer.

3. Scoring criteria: add the corresponding answers correctly. Score, and you won't lose points if you answer wrong.

4. Time limit: The moderator's answer is valid for 60 seconds after reading the question, and the answer is wrong after overtime.

(7) Additional question-"Surprise" (10 minute)

1. Design purpose: If two or more scores are the same, the winner can be scored through additional questions.

2. Question design: multiple-choice questions are the mainstay, and each team has only one opportunity to answer questions.

3. Answering rules: teams with the same scores answer questions, the host asks questions, and each team chooses representatives to answer questions.

4. Scoring standard: 65,438+00 points will be added for answering a question correctly, and no points will be added or deducted for answering a question incorrectly or abstaining.

Seven, award setting:

Champion team: 1

Subarmy: 1

Third runner-up: 1

Best Team Award: 1

Best Style Award: 1

Best individual performance award: 8

Eight. Budget:

A bag of balloons; A roll of ribbon; Some white papers, small exhibition boards; 5 rolls of double-sided adhesive tape; Prizes: some small gifts, certificates, notebooks and the like.

Nine, personnel arrangement:

Moderator: 2 (students); Timing:1; Score:1; Control multimedia: 1 piece

X. Precautions:

1. During the competition, each player is not allowed to carry any information related to the competition.

Every player must unconditionally abide by the rules of the game and obey the results of the game. If any team disagrees with the results of the competition, the judges' judgment shall prevail.

3. Each team shall compete in a civilized manner, and shall not make any remarks unrelated to the competition in the competition venue, and shall not use any language or gestures to attack opponents, otherwise it shall be given a warning or disqualified according to the seriousness of the case.

Model essay on the activity plan of knowledge contest 5 4 I. Theme of the activity

To "love learning, love labor, love the motherland; With the theme of "saving water, electricity and grain" (referred to as "three loves and three festivals"), a knowledge quiz was held.

Second, the purpose of the activity

Through knowledge quiz, students can deeply understand the educational connotation of "three loves and three festivals", further cultivate and practice students' socialist core values, guide students to combine their personal learning and growth with the future and destiny of the country, consciously shoulder the social responsibility of "practicing economy and opposing waste", cultivate good behavior habits and excellent moral quality, and help students establish a correct world outlook, outlook on life and values.

Third, the activity time

Thursday, March 23rd, 20xx, 65438+ 9: 00 p.m.

Fourth, the venue

XX teaching building 107

Verb (abbreviation for verb) target audience

All freshmen in the Department of Economic Management.

Activity flow of intransitive verbs

1, the five teams present sent representatives to draw lots to decide the seating and answering order in the competition.

2. Players and guests take their seats in turn. The first three rows are seats for players and scorers, and the fourth and fifth rows are seats for guests.

2. The host made an opening speech, introduced the guests present, read out the rules of the competition and announced the start of the competition.

3, so as to conduct one or two rounds of competition, during which one or two videos related to the theme of the activity are inserted, and the scores are counted after the first two rounds, and the third round of competition is conducted.

4. After three rounds of competition, the final score is counted and the third runner-up is decided.

5. The President of the Student Union of the Department of Economics and Management of 5.XX College will make a final summary of this knowledge contest.

6. Finally, the host made a closing speech and announced the end of the competition.

Seven. concrete details

1, this competition is conducted in the form of a team, and each of the five majors in the Department of Economics and Management has a team of three people. There are two hosts and referees, two timekeepers and five scorers, each of whom is responsible for the scores of the first team.

2. After the players sign in, draw lots to decide the seats and the order of answering questions. Before the game started, each team scored 20 points.

The competition is divided into three rounds. In the first round, each team took turns to answer questions. * * * There are 25 questions, which are presented in the form of PPT in turn, and five teams take turns to answer them. Moreover, after the supporters read the questions, it is time to start answering them. When the timekeeper is accounting, the time for answering each question is 20 seconds. Answer correctly within the specified time, get 5 points, answer incorrectly or not, get 2 points.

4. The second round of competition is individual competition, with a total of ***25 questions. Each team sent 1 member to participate in this round of competition, and each person answered five questions in turn, which were also released in the form of PPT. Similarly, the host began to count after reading the questions, and the answer time was 15 seconds. Add 3 points for correct answer, and deduct 1 point for wrong answer.

5. After the first two rounds, the staff will count the scores once, during which a video consistent with the theme of this activity will be played, about 10 minutes.

6. After the results of the first two rounds were announced, the third round began. The third round will be a team competition with the title 10. After reading the questions, the host will begin to answer them first. The host will decide which team will answer and start counting. Answer time 15 second, add 7 points for correct answer, and deduct 3 points for wrong answer.

7. After the competition, the staff will make the final score statistics, and at the same time, please ask the President of the Student Union of the Department of Economics and Management of XX College to make a final summary of the competition.

8. After the scores are checked, the host will announce the final champion and third runner-up, and finally the host will make a curtain call and announce the end of the post-recruitment.

Eight. work arrangement

1, moderator: XX

2. The question bank of this competition is the responsibility of the Learning Department and the External Relations Department of the Student Union, and the topic cannot be disclosed. The International Liaison Department is also responsible for the team nameplates of the guests and the participating teams.

3. The office department is responsible for the players' sign-in and the students' union members' sign-in. There are also videos related to the theme, which are finally handed over to the propaganda department.

The life department is responsible for sending two timekeepers to dress formally.

5. The Ministry of Culture and Sports is responsible for sending two station personnel, male and official. And is responsible for the handling of equipment.

6. Etiquette Department is responsible for assigning five raters and asking them to be familiar with the rules.

7. The Propaganda Department is responsible for on-site blackboard newspaper, on-site photo taking and the production of PPT required for the competition.

Model essay 5 1 activity plan of knowledge contest. Competition theme: reading classics of Chinese studies and creating a scholarly campus.

Second, the purpose of the competition

By organizing students' classic reading competition, we can carry forward the excellent traditional culture of the motherland, so that students can acquire the basic edification and cultivation of ancient poetry classics in the reading process, accept the subtle edification and education of Chinese traditional virtues, improve students' interest in reading ancient poetry classics, and enhance their cultural and moral quality. Taking this activity as an opportunity, we will strive to create a strong atmosphere for reading Chinese classic poems and actively promote classic reading activities into classrooms, campuses and families.

Three. Competition time: 65438+February 1

Four. Venue: Playground

5. Competition object: the whole class.

Entry requirements for intransitive verbs

1。 Participate in the competition in groups, requiring the whole class to participate, and dress uniformly, neatly and generously.

2。 The content of the competition is prepared by the team leaders and players, and it is required to make multimedia courseware and try to score music. The competition form is arranged by each class.

Seven, the reward method

1。 Invite school leaders and relevant teachers to form a jury, and make on-site grading according to the reading form, performance characteristics and overall reading effect of each class.

2。 According to the competition and on-site scoring, prizes will be distributed in different grades.

First prize: 2 second prizes: 4 third prizes: 6.

Eight, scoring criteria

The competition adopts the scoring system of 100, in which:

Answer: Content of the work (15): The selected content meets the requirements of the competition and has certain educational significance; B. Program format (15): The format is flexible and novel, which is refreshing. If there is a soundtrack, the soundtrack is consistent with the artistic conception of reciting chapters and the rhythm is harmonious;

C. Language skills (40 points): standard Mandarin, accurate pronunciation, clear articulation, good voice condition, mellow and pleasant voice, fluent language and appropriate speech speed;

D. Live performance (30 points): Dress appropriately, use appropriate body language, perform well, be generous in the typhoon, be full of emotions, be infectious and have good live effect.

Nine. personnel arrangement

Judges: President Zhang and Chinese teachers.

Unified soundtrack: Dong Mei

Photography: Dong Mei