1. When the monster attaches to the ice element, it will be triggered to merge with the fire element.
Fire trigger: basic damage increase coefficient100% (twice the original damage without similar bonus)
Ice trigger: the increase coefficient of basic damage is 50% (1.5 times the original damage without similar bonus).
2. When the monster is attached to the fire element, the water element is used to trigger evaporation.
Water trigger: basic damage increase coefficient 100% (twice the original damage has no similar bonus).
Fire trigger: 50% increase coefficient of basic damage (1.5 times the original damage without similar bonus)
Extended data:
When a character triggers a reaction (evaporation and melting) through an attack, it will increase the damage caused by the attack according to a certain proportion. After triggering evaporation and melting, the original attached water element, fire element or ice element will dissipate. The evaporation reaction initiated by water element is higher than that initiated by fire element. The melting reaction caused by fire element will be more harmful than ice element.
The damage formula is: original damage ×( 100%+ bonus ratio )× (1+mastery bonus). According to the attachment of monsters, the order of trigger elements is different, which will affect the basic bonus ratio.