The previous experience should be inherited. The ancients "should focus on the present and learn from the past, but without the experience of predecessors, they should combine practical application, that is, combine theory with practice and innovate in practice, and cannot copy mechanically."
Pay attention to nine issues:
First, don't eat the first one.
Don't eat the first card played by the last family. Later, it developed into: the first card played by the last family can be eaten or touched. Because it's your turn to touch the cards soon, and the hands are usually poor at first.
Second, the card passed in front. Better touch one.
When your hand is messy, don't touch it, try to seize the opportunity to touch it yourself, adjust your partner and avoid being in a passive position.
Third, the big one wins ten small ones, and the small one returns three.
In the process of a mahjong game, some are big, and more often, they are small. One big score is "better than ten small ones". The word "ten" is not an absolute number, but means "many" and "several", that is, a big score is better than the sum of several small ones.
Fourth, pay for it, and the defeat can be seen.
Mahjong players must not hold the idea that all plates want to draw cards. It is subjectivism that all parties want to draw cards. Subjective desire divorced from reality is subjectivism, against objective laws and doomed to failure. Therefore, Kapu warned people: "If you make peace, you will lose."
5. Don't play the green card when you have finished the green card.
Referred to as "cooking alive". The so-called "cooked cards" refer to the cards that are not easy to sell in the mahjong pool. The so-called "raw cards" refer to cards that have never appeared in the mahjong pool and are likely to be sold. "Live and play well" is an important principle that must be observed when disassembling cards.
Six gold medals, three silver medals and seven.
There are 30,000, 170,000, three cylinders, seven cylinders, three stripes, seven stripes and six kinds of 24 calories. "Gold, Three Silver and Seven" means that these six kinds of cards are the best in the number of cards. They are highly connected. When the cards are not wide enough, they should stay and build, and don't disassemble them easily.
Seven, a line.
The so-called "first line", also known as "strong card", also known as line card or all the way to cooked cards. Refers to one, four and seven of the three types of cards: tube, bar and ten thousand; Two, five, eight; Three, six, nine, these blue cards are on a line (or a rib). Because people play mahjong and call, most of the time they like to call with both ends inside, so it is related to being on the same line with the cards
Eight, it is best to be embedded.
Only two cards can be touched in pairs; There are only four cards left outside, two pairs. If it's the middle card of counting cards, there are two or three cards left in the hands of other families, so there is less chance of touching them. Mu Yi, the anchor of Tiger Tooth, has done a good job in this regard. Leave an embedded name, there are four cards outside, and there are more chances to draw cards. When some mahjong masters stop calling for a draw, they rarely leave opposite calls, but choose to leave embedded calls, which has a higher draw rate. This is the truth that embedding is not as good as embedding.
Nine, if you want to win, you must be careful and observe the enemy's situation with your heart.
It means that if you want to win mahjong, you must cut the cards carefully. If you want to cut the cards carefully, you must "look at the enemy's situation with your heart." "Look at the enemy's situation" is the foundation, careful card cutting is the key, and winning or losing is the result. It can be seen that "observing the enemy's situation" is a big problem related to the success or failure of the game and cannot be taken lightly. This is the concrete application of the card spectrum to the art of war, and the embodiment of "know yourself and know yourself, and fight every battle" in the game. Card friends must attach great importance to this.
Mahjong is the essence of China tradition. Mahjong has almost become the most popular pastime in all parts of the country, even going to the world, and is deeply loved by people all over the world.
Mahjong and other entertainment games, used properly, benefit the country and the people, and excessive entertainment will destroy the family wealth. When you are tired from work and in a bad mood, find some mahjong friends to play mahjong together to kill time, divert attention from bad events and volatilize those bad emotions. It's harmless, but it's actually quite good!