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In my world, throwing things is very exhausting. Anyone who has studied physics knows that the displacement of oblique throwing motion is related to the initial velocity and the angle of throwing.
But in my world, we can't control the difficulty of throwing objects, so we need to change the angle and let them fly farthest.
Put five bars.
So far, the farthest distance that Gan knows is five squares. We can look up at the sky at a 45-degree angle and then throw objects out. The landing distance of an object is about 4 squares, but if you can keep the previous angle and jump and throw, you can reach 5 squares.
When Steve throws an object at a certain angle, the object will get an inclined initial velocity. The speed can be divided into: the vertical movement (Y) determines the time in the air, and the horizontal movement determines the throwing distance.
Although we can't change the initial velocity in the horizontal direction, we need to keep objects in the air for as long as possible in order to throw them further. Proper lift angle and take-off throw are helpful to this.
sabotage
Is automatic retrieval annoying? Gagang teaches you how to completely destroy objects.
Dig a hellstone in hell, then use flint on the hellstone, and the fire will keep burning. Then you burn something into a fire, and it will burn.
Or you can pour the magma into the bucket and throw it into the pit, and the system can't help you pick it up.
plug-in component
In fact, there are plug-ins that can solve this problem, and the brothers who dare to install plug-ins will be ruined.
Many people have encountered this problem, and naturally there is a great god to solve it. You can also use plug-ins to solve this problem.
Introduction: If you want to make it easier than simply installing plug-ins, then we have introduced the method of throwing things.
Introduction: If you want to make it easier than simply installing plug-ins, then we have introduced the method of throwing things.