In the glory of the king, da ji's control spell burst, which mainly plays the role of consuming, suppressing the blood line and harvesting the head. If she wants to exert her power, the simplest thing is to pile spell attacks and spell penetration, so her attribute chooses priority spell attacks = spell armor penetration > cooling reduction > attack speed. Although da ji's passive skills have the effect of reducing magic resistance, according to the test results, it is not good, and it still needs to pile spell armor to penetrate. There are "saints", "nightmares" and "ominous signs" to choose from on the red level 5 runes. Saint can bring da ji a spell attack of 5.3, which is the highest of all runes, while nightmare can bring a spell attack of 4.2 and a spell armor penetration of 2.4, which not only greatly improves the spell strength, but also ensures the spell armor penetration. Finally, the omen can increase spell attack by 4.2 and attack speed by 0.6%. Its method is imposed like a nightmare, but there is no way to wear more attack speed, which is a good rune for some attack speed types of wizards. According to the three price/performance ratios, the bad omen should be ruled out first, and the attack speed is useless to da ji. Saints and Nightmares are the difference between the spell attack of 1. 1 and the spell armor penetration of 2.4. The cost performance ratio of the two properties in the early stage is 1: 1, so the damage of nightmares is high.
The blue level 5 rune also attacks upward, so the choice is relatively simple. Looking at all the blue 5 runes, only "reincarnation" provides spell attack strength, increases spell attack by 2.4, and 1% spells suck blood. Therefore, it is necessary. At the same time, magical blood-sucking can also bring good endurance to da ji, a hero of long-distance consumption, and ensure the stable development of the early midline. So reincarnation is da ji's only choice.
Like other runes, the choice of green runes is also the upward choice of spell attacks, except that green runes have more functional runes, so you can also choose to cool down if necessary. According to the above explanation, you can choose "sacrifice" and "mind". Sacrifice can provide 2.4 spell attack and 0.7% cooldown, which has a good spell strength bonus. At the same time, the cooling-down time can be a good choice for the consumption hero da ji, which can make her spend more online and burst the company shorter. Eye of Mind brings 0.6% attack speed and 6.4 spell armor penetration. Attack speed is useless to da ji, so we can only care for armor penetration, and sacrifice is more cost-effective.
This set of runes can provide 90 spell attacks, 24 spell armor penetration, 7% cooldown reduction, and 10% spell bloodsucking. Spell strength and spell penetration are both good bonuses, which can ensure the damage per second in the early stage. 7% CD reduction can make da ji lose a CD reduction equipment in the later stage, and he has more choices in equipment, preferring to choose from spell attacks, so that the spell attack intensity is higher and the skill output damage is higher. And 65,438+00% bloodsucking calligraphy gives da ji a greater advantage in the previous competitions, which can ensure her endurance to the maximum extent, make her replenish and recover faster in the exchange of blood with her opponents in the middle, and at the same time, strengthen da ji's competition consumption capacity in disguise.
Red Rune Groove: Nightmare * 10-+42 spell attack, +24 spell armor penetration.
Blue Rune Groove: "Samsara" * 10-+24 spell attack,+10% spell bloodsucking.
Green Rune Groove: "Sacrifice" * 10-+24 spell attack, +7% cooldown reduced.