First of all, after playing a Zhou Mu, I saw the game of ink dyeing and boxing in a big boss post. I think this game may be the genre with the highest damage now, so I want to brush the damage and see how much I can get. The goal is to practice full boxing before the summer exam, but I was greedy for a basic skill before, and the result was only one round ... but I finally passed the exam for my teammates, and it was special (so was the spring school). Generally speaking, there is no game experience in the early stage of boxing practice, and one second in the later stage. It's over. That's it.
It's been two weeks, and I got two points in the final annual evaluation. The first one is that the book didn't arrive at 12, and the second one is easy to say, because the calligraphy of the second conference has reached 800, and I didn't look at the file when I answered the wrong question. There must be a better way to play, and I will continue to find this balance. Oh, yes, I have done a lot of sl, but it is not a perfect sl. It is too difficult to add calligraphy. And no matter the attribute or the four arts, some of them follow the plot after completion, which is super troublesome and gives up.
I have been practicing boxing and calligraphy in the early stage, and I have been practicing calligraphy without spirit. The key is that my spirit should be greater than or equal to 64 before the middle of each month, because my spirit of more than 40 will be added if I practice moves and experience in the middle of each month. Before the first Four Arts Conference, my calligraphy will be around 200. After all, I will add questions at the press conference. The experience of punching in is fixed. You can only get the bonus in the middle of 28 years, and it doesn't matter if you go up in the next four dimensions. Because there are too many basic skills, you can practice by yourself before the summer school starts. In fact, it doesn't matter if it's not finished, and teammates can pass it on.