Line "Art" under Visual Dislocation ——hocus

People always believe what they see with their own eyes, and the so-called irrefutable evidence is like a mountain. However, the scenes of solving crimes in TV dramas often tell you that your eyes have deceived you. In fact, eye errors often occur in reality. Do you believe it? Then I'll tell you a well-known smoke screen, and I'll believe it. However, I'm not here to discuss the mystery of ancient tricks with you. What we're talking about is visual dislocation. In the final analysis, visual dislocation is also a kind of distraction, which is nothing more than using various lines and props to cause spatial dislocation and give the eyes an illusion. There is a dead end ahead, but there is another village.

Last year's Monument Valley used this principle, which really brought me many problems. Today we are going to talk about another game-magic. The design is similar to the Monument Valley, but the creativity is different, which is also commendable.

Such games are generally brain-burning, so are your brain cells ready? As far as the picture is concerned, hocus. It is not as beautiful as Monument Valley. The snow-white background and a few simple gray lines are the whole game, which seems simple but actually hides mystery. Music is similar to the sound of wind chimes, with a lingering sound, with a faint feeling of ancient simplicity and tranquility.

The operation of the game is simple. You need to control a red square and move it up, down, left and right to reach the red end smoothly. Slide your finger to control the movement of the box, and the box will stop at the fork in the road, waiting for your instruction. And if the road is clear, the cube will always be "complacent" to the end, which also saves a lot of trouble for the fingers. Because the road is three-dimensional, when the box is on the back, you can't see the running track of the box, which is probably the difficulty of the game. There is an interesting detail. Every step of the square will make the screen brighter. Is there a feeling of being suddenly enlightened?

Beginners can know the route at a glance, but as the level advances, it will become more and more difficult. Fortunately, the game itself has no time limit. What you need to do is to keep trying. As long as you reach the finish line, even if you pass the test, it will virtually reduce the difficulty of the game.

Generally speaking, the playability of the game is good, simple without losing its connotation, and there are many levels. The developer also promises to add more levels, which is a conscience work. Would you like to have a try?