The Scarecrow equips Genting with ghost books, French explosions and hats, or ghost books and double-French explosions.
Scarecrow fetters: Zombies, Resurrection, Mystery.
Scarecrow skill: After a short guidance, harbinger of doom teleports behind his target and summons a flock of crows for 4/4/8 seconds. , dealing 15/225/5 magic damage to all enemies every second.
Each dead enemy in the crow group will extend the skill duration by 1 second and heal harbinger of doom for 15/2/25% of his maximum health.
Scarecrow, no matter in any line-up, has the same equipment idea if he is the main C, because the skill is magic damage and it is continuous damage.
Some lineups are particularly dependent on heraldry, such as the Guardian of the Holy Light. Without heraldry, they can only collect 8 holy lights at most, and the fetter effect is directly reduced by half compared with 9 holy lights.
Like the Dawn Messenger, the Light Sentinel, the conqueror and the Aegis warrior, there are demands. If you want to synthesize the coat of arms, a gold shovel is a must, but every time you load it, even if there is a gold shovel, there are only one or two. Because it is the first choice with less blood volume, you have to sell blood if you want to get the priority right to take it. Anyway, there are not many blood deductions in the early failure.
Equipment development:
If you have strong skills, you can choose archangel, hand of justice, technology gun, big hat, method explosion, infinity edge and other equipment. Because your skills have bloodsucking effect, you can match bloodsucking equipment to strengthen your recovery ability, and you can quickly return blood even when facing multiple enemies.
In addition, you can mix and match some meat outfits to enhance the flatness attribute, such as fanatics, Gargoyle's plate armor, dragon teeth and other equipment, which can be determined according to the enemy's lineup.