How do you evaluate Miyamoto as a hero?

Personally, I feel much better than before. Before, Miyamoto could still fight with the wind, but against the wind, it was completely useless. He just used his second skill to run around and use attack equipment to catch the wind. He was beaten to death twice, and the meat produced no output at all. It was just as brittle as hell. And because the three-stage displacement is too flexible and has too much control, Miyamoto's basic attributes are destined to be impossible to high. Now that Miyamoto has become a warrior, he won't be able to catch people and set the pace anymore. But team fights are definitely tough. Although the cd is longer, the first skill's domineering body can reflect long-range damage, restore blood, passively strengthen the normal attack to reduce the cd, the second skill's hit CD is reduced by half, add a shield, and the ultimate skill will be in a real man state for 12 seconds after using it, and the attack is equipped with magic. Damage, the first skill knocks you up, the second skill increases the distance. Which hero can have so many statuses? If you like this hero, just practice it slowly. If you don’t want to play, there are many awesome heroes. And what this game wants is a fair battle. There is no strongest hero, only the strongest player.