How to teach children to learn chess

1. Children should learn how to move each player and related rules, including how to kill them. Laughing at each other, double car failure, Monday morning quarterback, heavy artillery and so on.

2. Learn the layout. If it's an offensive killing, it's recommended to learn to hit the gun, which is more powerful. If it is a medium gun, there are parallel guns, hand guns (big columns, small columns, midway columns), medium guns against screen horses, medium guns against anti-palace horses and so on.

3. Novices can refer to some chess videos and books, and pay attention to the purpose of each step of the chess piece and the expected routine of the opponent. You can practice more and play chess with experts in the future to increase your exercise opportunities.

4. Further deepen the study of the endgame, learn slightly messy and useful examples and formulas through small-scale thematic research, properly learn the famous endgame in actual combat, and gradually systematize it.

5. According to the arrangement of the learning process, appropriately organize targeted imitation of actual combat, and strictly follow the requirements of the competition conditionally. The competition mode can be organized into group cycle, big cycle, integral compilation, multi-game confrontation or elimination system, etc.

Extended data

First of all, the result

1. For general chess, as long as one side "fails" or "dies" or gives up voluntarily, the other side can win. Underline and dyeing are defined as follows:

(1) A walker has no children to go, but a general is eaten when he moves, which is called owing a walker, also known as being trapped to death.

(2) When the chess piece of a bank occupies the position of a general who can attack the other side and is ready to eat it next, it is called a general or a general.

(3) The party attacked by the general must remove the general or other chess pieces. The situation can't be called "dying".

2. In addition to the above general conditions, there are other ways to determine the results of the competition, which are summarized as follows:

(1) The first overtime will be judged negative;

(2) The cheating party will be punished (if it is agreed in advance to lose the game intentionally, both parties will be punished);

(3) The party who takes two or more steps in a row will be sentenced to a negative sentence;

(4) The party that moves the opponent's chess piece is judged as negative;

(5) Allowing players to play games that are not chess pieces (such as Ma Xingtian, Happy Day and How to Eat Cannon Cars) will be punished;

(6) If both sides don't eat each other's chess pieces within a certain number of steps, the referee will decide the result (usually winning the case);